
The early playable version I stumbled across is among the most thumbed-up work-in-progress projects inside Dreams right now.

Across Elca Gaming's videos of the project as a whole, you're look at well over 8 million views in total. As of right now, that video has 3.3 million views. Last May, the creator had used his YouTube channel to upload a montage of his first 80 hours of work. I went to check for more and found that I was far from the first person intrigued by Elca Gaming’s work. Despite its clearly early state, it was already looking right and, more importantly, feeling right. Elca Gaming was working on complete movesets for each of the show’s four elemental Bending styles, a usable glider, Momo the lemur as a separate playable character and, going by the map, a playable retelling of the show’s three-season arc in some of its most memorable locations. I don’t remember how I found it, exactly, but what I stumbled across was little more than a promise for what Aang Project could be: an Avatar ability-testing area and some proof-of-concept locations. And then I found out that it was already a huge deal. Then I finally made the time to check out Dreams when it was still in early access and found someone calling themselves Elca Gaming was already making the game I’d assumed didn’t exist.

Coincidentally, I’d recently finished a rewatch of Nickelodeon’s incredible series, Avatar: The Last Airbender, and bemoaned the fact that there never was a truly excellent gaming take on the show’s magical martial arts, despite it feeling perfect for the medium. ‘Avatar ’ was the first creation I followed in Dreams.
